Games

My 3D game design work spans Unity and Unreal Engine projects,
including a city RPG mystery game, a pirate exploration adventure,
and an indoor FPS level design project. Together, they reflect my focus
on gameplay systems, spatial design, player guidance, and interactive storytelling.

Kingdom Island Reborn

A survival RPG where players explore
a mysterious island, gather resources,
and uncover hidden treasures.

Lost & Found

Lost & Found is a third-person Unity narrative adventure
set in a rainy city and forest. The player follows a man
grieving his late girlfriend as he searches for three personal belongings that help him face loss and move forward.

Aquatic Lockdown

The game is a three-floor FPS arena
set in a locked-down aquatic center
under enemy control. Players clear each floor,
collect weapons and resources, unlock blocked paths,
and face a final boss.

Text-Based Games

My text-based games explore choice, emotion,
and non-linear storytelling through Twine, Bipsi,
and Arcweave. These projects range from a script-based interactive story to an exploratory healing game
and a branching visual narrative about
an introverted inner world.

All games available at: https://kaizixianglin.itch.io/

Unexpressed Love

It is a Twine non-linear game adapted
from my original short story. It follows Kimberlie
through family conflict, heartbreak, single motherhood, music, and reconciliation.

The story explores how unspoken love, regret,
and silence slowly turn into understanding.

Part I

Part II

Love Yourself

It is a narrative game about recovering
from heartbreak. From staying at home in sadness
to visiting the hospital, reconnecting with friends,
swimming, learning tennis, and finally travelling to Berlin,
the player slowly finds herself again.